This is a fork of the roguelike dungeon adventure game, Hengband.
The purpose of the game is to defeat the dreaded Serpent of Chaos. You may play a variety of races including elves, hobbits, dwarves, half giants, half trolls and even various undead races. You may play a variety of classes including hack and slash warriors or spell wielding mages. The game is littered with powerful and rare artifacts to assist you on your challenging quest. But the road is long. The enemy's forces have grown numerous and fester in the deep. Perhaps death awaits you? Perhaps glory? Are you up for the challenge?
Release notes for 0.0.91
Fixed up demigod birth menu so that arrow keys work. Sacred Vitality biffed a bit. Olympians are no longer human. Monks and Forcetrainer gain retaliation. Reworked Life realm. Cause Light Wounds, Cause Medium Wounds, Day of the Dove, Cause Critical Wounds and Alter Reality replaced by Regeneration, Fasting, Sustaining, Cure Mutation and Transcendence, respectively. Ultimate Resistance no longer grants sustaining/hold life. Frakir back to normal, and now Frodo gives levitation. Tonberries get a (lame) birth description. They are now small. Tweaked Runesword feeding (untested) Athena talents (-5% fail, -1% min, no sp on fail) now work for Time Lords and, presumably Mirror Masters as well. Athena talents also work for innate powers (like Peerless Tracker). Weaponsmiths can only enchant ammo to (+10, +10). This compensates for being able to enchant everything else to (+20, +20). Adjusted pricing calculation to consider darkness lamps. Monks get slightly better AC bonuses for not wearing armor. Goosed Olympian Artifacts: Poseidon gets slay evil; Athena decreases mana consumption and is blessed; Apollo is (+5). Polearm Masters get boosts to Knockback, Piercing Strike and Reaping.