Angband 2.5.5
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Background
2.5.5 was released on 7th February 1994, as part of Charles Swiger's quickfire 2.5 series of releases. This was considered a stable release.
Changelist
Features
Darkness breath and scrolls now blind you for a while (like light breath) Level feeling now saved in the save file Now display home inventory at death or part of char description [ct/dgk] Everything that Slays Undead now is See Invisible Made some SU weapons Hold Life, and some SE Blessed Blades Whips of Fire now have Resist Fire Made the low hitpoint warning more noticeable Reduced MAX_{T,M}ALLOC to 400 and 600 respectively to reduce memory hogging for those systems which would appreciate this.... Caused create food to fill you up and not create an item [cba]
Bugfixes
Fixed chests to generate treasure at the correct level [dbd] Fixed self_knowledge code wrt negative p1 values (again) Maybe fixed some more header file braindamage Tried to fix a bug where stackable items could be placed over your weapon, causing you to lose the weapon Fixed a bug displaying (+0) digging implements Fix so that storebought chests don't give hellacious treasure (backwards compatibility problem w/ old savefiles) Fixed small display glitch while rolling [ch] Fixed msgs when throwing items at monsters Fixed Belthronding not getting a "special level" msg Added equippy chars [dgk/cba] Fixed item colors not being randomly shuffled for new characters [dk] Changed Celefarn->Celegorm, touched up a few other artifact names