Angband 2.5.6
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Background
2.5.6 was released on 30th March 1994, as part of Charles Swiger's quickfire 2.5 series of releases. This was the beta-testing release for 2.5.7.
Changelist
Added targeting ala the PC version [ch, ty] Added '|' char which lets the player check the unique monsters killed Added quick messages option Attacks that destroy items choose which item more randomly Reincorporate making savefiles endian independant (this got lost somehow) [ty] Updated the documentation and library files Incorporated patches for Linux (thanks to Peter Berger@lm.net [pb]) Improved HPUX support again [cba] Added 'realclean' makefile target that deletes the executable in the current dir That bloody store price bug has probably been squashed Rewrote the screen too small message (again) Fixed taking off cursed items/error in objdes() bug [dbd] Fixed some minor spelling problems Fixed lighting while tunnelling [dbd] Fixed some other lighting problems [dbd] Fixed missing attack message for medusa squeeze Fixed "hit to hit to burn" and "hit to bite to electrify" messages [dbd] Fixed lighting more Fixed drinking poison potion message when you resist poison