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  • Auto-wield birth items (#24) Add how many items the player already has when buying something at the store. (closes #151)
    13 KB (2,015 words) - 14:41, 15 July 2020
  • ...er race ("Kobold"), many new artifacts, vaults, monsters, objects, and ego-items; rebalances the gameplay; and adds a new color scheme for monsters. Allowed examining multiple items without having to return to the tombstone screen.
    8 KB (1,253 words) - 14:18, 15 July 2020
  • ...ges to many aspects of gameplay including monster groups, item generation, ego item allocation, dungeon generation, and the removal of charisma as player ...en out chances of getting good and great items - means more good and great items early on, proportionally fewer later.
    20 KB (3,080 words) - 14:58, 15 July 2020
  • ...sion that gave the player the choice of whether to simply hide "squelched" items from view, or to destroy them. You can set individual squelch settings for only those items which do not get pseudo-ID'd. For those that do, you can choose to mark thi
    14 KB (2,321 words) - 14:34, 15 July 2020

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