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Create the page "Alter grid" on this wiki! See also the search results found.
- ...The map displays the picture of the �uppermost "memorized" object in each grid, if any. ...tion (forever), and the "+" key will always jump to the next "interesting" grid.10 KB (1,613 words) - 14:04, 15 July 2020
- ...nknown grid. The "alter" command chooses the action based on the requested grid, which may or may not work if the player is confused. The old negative "cptr->midx" semantics have been restored. The player grid now always contains a "cptr->midx" value of -1. A new "monsterswap()" funct11 KB (1,841 words) - 14:06, 15 July 2020