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  • ...ncluding [[melee skill|melee]], [[archery]], [[device skill]] and [[saving throw]], also improve with character level. The size of these level-up bonuses de ...are affected by character level instead of, or in addition to, the saving throw skill. For example, fear saves in Composband and FrogComposband are based o
    6 KB (952 words) - 04:16, 1 March 2020
  • Theft can be defended against through a special saving throw, based on the player's [[Character level|level]] and [[Dexterity]]. As a ge
    4 KB (674 words) - 21:06, 7 February 2020
  • ...live without. Before this version, the only way to destroy an item was to throw it so that it would break, traditionally at a wall or at oneself. This coul ...scriptions handled differently internally - can now be longer whilst still saving memory.
    4 KB (650 words) - 13:50, 15 July 2020
  • Several uses of the "saving throw" now have better "semantics" and/or "messages".
    6 KB (960 words) - 13:56, 15 July 2020