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  • ...iation that describes the most common type death: YASD (yet another stupid death.) Nearly all deaths are avoidable via better tactics and planning, either b
    1 KB (241 words) - 21:35, 4 February 2020
  • ...Detritus and Ridcully against the likes of Lord Hong and Old Man Trouble. Death isn't around as a monster but he has misplaced his scythe, his sword, his h
    512 bytes (85 words) - 13:19, 16 July 2020
  • ...n. They ensure that all are granted the same level of honor and respect in death, regardless of their background.<br><br>Conservation of Historic Cemetery<b
    3 KB (555 words) - 06:12, 14 May 2023
  • ...a released. Addresses problems with buying/selling and display of cause of death/scores.
    643 bytes (102 words) - 14:00, 16 July 2020
  • ...t information including the deceased's time of household, rise, as well as death lineage. This info is beneficial to potential ages as it gives a knowledge
    4 KB (575 words) - 06:55, 14 May 2023
  • ...eat death" code now kicks in after the player has "died", and cancels the "death".
    4 KB (594 words) - 14:00, 15 July 2020
  • Stop status effects happening after the player's death
    1 KB (156 words) - 15:04, 15 July 2020
  • Remove duplicate labels in death info
    1 KB (178 words) - 15:05, 15 July 2020
  • Make cheating death work
    1 KB (185 words) - 15:03, 15 July 2020
  • * Death is treated differently. Slain players change into ghosts and prevent level
    1 KB (214 words) - 07:29, 16 July 2020
  • ...or the class list in Angband 4.2.0 - there are four realms of magic, life, death, nature and arcane, each represented by a pure caster and hybrid class. Eac
    2 KB (247 words) - 13:10, 15 February 2020
  • ...nster]]s have their own artifacts. There is slim chance of dropping one on death.
    2 KB (260 words) - 07:23, 16 July 2020
  • Now display home inventory at death or part of char description [ct/dgk]
    2 KB (238 words) - 13:25, 15 July 2020
  • ...wise, the mean "R" is a recipe for large risks of consumables wasted and @ death. Much easier to simply TO or destruct the sucker if Morgoth happens to summ ...than that and it means @ has to be exposed to greater risks of failure and death from the RNG. It is this ability to sufficiently control the terrain of bat
    4 KB (773 words) - 01:20, 27 February 2020
  • ...ng. The enemy's forces have grown numerous and fester in the deep. Perhaps death awaits you? Perhaps glory? Are you up for the challenge?
    2 KB (283 words) - 07:24, 16 July 2020
  • ...he [[monster list]], in particular, is very convenient - a common cause of death is not realizing that there was a dangerous monster nearby, and this is muc
    3 KB (478 words) - 20:34, 3 February 2020
  • ...dangerous wilderness. In order to reduce extreme effects of this (instant death, or instant growth of 15 levels), some races have improved starting equipme
    3 KB (511 words) - 07:10, 16 July 2020
  • ...sit website]<br><br>Closure as well as Trouble Control:<br>Adhering to the death of a liked one, it is actually vital to get a sense of fastener. The headst
    4 KB (574 words) - 06:22, 14 May 2023
  • Monster death and chest death now use "drop_near()". Cheating death no longer induces screen weirdness.
    10 KB (1,613 words) - 14:04, 15 July 2020
  • ...ts deaths in your age), as well as marking your savefile as having cheated death, which disables placement on the high-score list.
    8 KB (1,202 words) - 14:02, 15 July 2020
  • ...s become suppressed and, in turn, they can be at risk for illness and even death.
    4 KB (639 words) - 08:28, 28 May 2023
  • Wizards have the option to cheat death
    4 KB (550 words) - 13:31, 15 July 2020
  • ...ous versions and a good way for players to find a great reward or an early death for their characters. Their removal was because of the various hacks that w
    4 KB (650 words) - 13:50, 15 July 2020
  • Collect Banishment effects into one big lump sum. Death now comes quickly.
    4 KB (663 words) - 14:36, 15 July 2020
  • Death screen now uses scrollable menu. (#416) Death menu now uses a scrollable menu.
    13 KB (2,015 words) - 14:41, 15 July 2020
  • Monster death messages via missiles now resemble by spells.
    6 KB (876 words) - 13:52, 15 July 2020
  • Added a character death menu (Prfnoff and Ed Cogburn).
    6 KB (926 words) - 14:15, 15 July 2020
  • ...iring a kill. The monster may also drop a given number of [[objects]] upon death; these objects may be fully random, semi-random, thematic, or specific to a ...aving many high-level monsters in line of sight simultaneously can lead to death.
    19 KB (2,934 words) - 17:27, 6 February 2020
  • Cheating death now restores your hitpoints and spellpoints, and your food, and such, and "
    8 KB (1,275 words) - 13:58, 15 July 2020
  • Potions of Death can now be thrown for lots of damage.
    9 KB (1,460 words) - 13:14, 15 July 2020
  • Player melee confusion effect now triggers before monster death is checked
    8 KB (1,090 words) - 14:46, 15 July 2020
  • Ensure monster death messages to go last, so you don't get "it dies. it moans in pain." type mes Fix various monster death messages and sounds.
    20 KB (3,080 words) - 14:58, 15 July 2020
  • ...arking the use of wizard mode, debug commands, borg commands, and cheating death.
    15 KB (2,341 words) - 14:11, 15 July 2020